

Notes: has a cooler looking model that was temporarily available from the majula chest The main deciding factor between them is if you want to hit slightly higher, or SPIN AND FLIP YOURSELF OFF OF CLIFFS. Overall, they’re both ridiculous masses of crushing weight. It consumes an incredible amount of stamina and has a very long recovery, so be careful using this one. It is a 4 hit spin, where you then jump and let the weapons weight carry you.

The most hilarious / unique thing about the cheeto’s smelter hammer’s moveset is the twohanded parry. The twohanded r1 is a normal greathammer hit, but the followup is the two hit spin attack. The onehanded r1 is a slow right to left slash, like an ultragreatsword, but the followup is an overheat greathammer hit that can be steered very well. The r2s are overhead slams that have surprisingly long range, the running attacks are a running jump that stuns enemies as you jump, then crushes them with the sheer weight of the hammer, the rolling attacks actually hit twice, once infront of you and once behind you, and the r1s are also very unique. It has a completely unique greathammer moveset, and can be surprisingly unpredictable to fight. The smelter hammer, or as the community has named it, “The chicken drumstick” or “The cheeto” is one of the most interesting weapons to come out recently. It also has a more normal greathammer moveset, lower weight and requirements. It’s not much, but the giant warrior club will always have a 20 higher ar. They both have the same scaling, gaining +161 at 70 str, but the giant warrior club has a 20 higher base damage. I was as surprised as anyone when i found out this fact: The giant warrior club will always outdamage the smelter hammer. My opinion: Both incredibly hard hitting massive hammers, with one hitting slightly harder, and the other having a more unique moveset. has the best attack of all time in place of the twohanded parry Of course these doesn't take infusion and DPS into consideration.Notes: Has a very unique moveset. Mace of the Insolent - 440 damage, has both lightning and dark damageīlue Flame - 380 damage, needs INT to be usedīlack Scorpion (Raw infused) - 345 damageĬrypt Blacksword - 638 damage - needs int and faith Roaring Halberd - 612 damage, more if you have lots of int/faith Sacred Chime Hammer - 675 damage, more with int and faithīlack Knight Greatsword - 475, needs 12 int/faith Heavy Crossbow - 290 damage, this can be discussed because of the three burst crossbow like the avelyn and Sacntum Repeating crossbow.īlack Flamestone Dagger - 238 damage, but the regular Dagger has really good backstab, and the Shadow Dagger is really good Mundane.īlack Knight GA - 642 damage, more if you have some int and faith On a 40 - 40 (Strength - dex) build these are the best weapon damage wise: However, if your strength attribute is much higher than your faith, it is better to avoid infusions until your faith is a similar level to your strength so that you gain a considerable increase in damage. I hope this helped - These are the best weapons (depending on your preferred style of play), for a Strength / Faith build, including the infusions. Scythe = Dark Scythe of Want - Dark Silverblack Sickle (for speed) Spear = Dark Silverblack Spear - Lightning Heide Spear Halberd - Fire Black Knight Halberd - Dark Roaring Halberd Axe - Lightning Dragonslayer's Axe - Fire Black Knight Greataxe Straightsword = Red Rust Sword - Lightning Heide Knight Sword Greatsword = Fire Black Knight Greatsword (Faith increases fire damage)

Ultra Greatsword = Dark Crypt Blacksword However, if you do not have millions of souls, I would recommend the Black Knight Greatsword for damage, but the Mirrah Greatsword for weight. The Ruler's Greatsword, if you have PLENTY of souls, has the highest DPS - at max it can deal approx.
